Education technologies: how to make your project useful and engaging? Part.1 AR/VR

For which direction or business is it now to start an online educational project the choice is yours, our study, and recommendations we reviewed here. One thing is clear: educational projects are a very promising topic for development and over time the popularity of such distance solutions will only grow.

Every year the number of EdTech tools for the education system is growing and due to the rapid spread of the virus, the market has grown 10-15 times in the last 30 days. This is due to the fact that teachers, educational institutions, and companies that use new technologies gain advantages over their opponents. We have prepared an impressive list of cutting-edge educational technologies that can attract even more students to your project. In this article, we will begin to consider virtual and augmented reality. In the following parts, we will analyze in detail and complete the list of technologies.

Virtual and augmented reality (VR/AR). Virtual and augmented reality technologies are seeking to their peak. International Data Corporation estimates that in 2019 the market volume was $ 16.8 billion, and by 2023 the market volume may reach 160 billion dollars. And these forecasts do not take into account the momentary rapid growth of the market. Many of these AR/VR developments have been successfully applied in education. Images, sounds, and the immersion effect only accelerate information learning. Business coaches, teachers, and students learn different disciplines with AR and VR-enabled devices.

VR videos are gaining popularity, with 360° viewing angles that can be viewed through virtual reality glasses. This immersive learning experience attracts students much more than what they are used to in presentations and lectures.

Many ideas have already been implemented. For example, an American school for little students has created a virtual excursion: a tour of the classrooms and corridors of high school. This helps schoolchildren learn the place in advance when moving from elementary school to high school, in a low-stress environment for them.

Some schools use virtual reality to create an experience. Students ride on roller coasters, walk-in an amusement park, drive a car. A school in Ireland has recreated selected historical sites using 3D modeling software.

Students in the Czech Republic already use VR controllers for biological and chemical experiments. For example, they penetrate into the human eye and manipulate their parts to understand how they work. And the British University has created a virtual space for criminology students, where they hunt for evidence to solve a crime.

VR is also ideal for the HR field. It allows large corporations to create their own worlds. Worlds in which you can create complete training scenarios: repair, installation, disassembly. This allows large-scale training of new or young employees to work with real objects without the objects themselves.

 

Augmented Reality Technologies (AR) can design digital information (images, video, text, graphics) on top of device screens and combine virtual objects with the real environment. Augmented Reality can work not only at the level of visual images but also at the level of sensations. And this technology will actually develop and will find a wider application then VR. AR has not yet reached the peak of its capabilities. 

As an example of the potential use and technology productivity, a series of experiments was conducted in which one group of children was shown visual material with AR during the lessons, and for the second usual group were shown posters and diagrams. It was revealed that in the group where augmented reality was used, the percentage of information assimilation by children approached 90%, the level of discipline increased and it was possible to keep the attention of about 95% of the audience, while in the group with two-dimensional benefits, all indicators were half or three times less.

AR technologies allow you to create micro-applications with interesting content without restrictions. You can expect to see many quests, immersive shows, and simply educational videos in the future. AR technologies also play an important role in educating children with physical, social, or cognitive disabilities. After all, AR technologies can create an inclusive learning environment tailored to everyone’s needs and capabilities. For example, augmented reality gloves that mimic the touch and allow visually impaired learners to not only hear the teacher but really feel the objects they need.

Modern technologies help to inspire, involve, and motivate students and facilitate the educational process. But the real value of technology is to personalize learning for each learner – adaptive learning. Modern online learning systems must listen to the needs of society and quickly implement new technologies in order to effectively reach the potential of employees and maximize business benefits.